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OBS Streaming

OBS Design Fundamentals – Group

When you have multiple sources that you want to be controlled as a singular source or when you find yourself having too many sources listed in your scene, the group source can help organize and condense all your sources. The Group source also enables you to move and resize multiple sources together and treat them as a singular source. It is important to note that if you delete a group, all sources within that group will also be deleted.

One important concept that you will want to learn about sources is that how you order your sources will determine the visibility. Each source in OBS is a layer. A good comparison is to think OBS sources to a pizza. A cheese pizza has three layers, the dough, sauce, and cheese. If you put the dough on top, you will not be able to see the sauce and the cheese.

Below, compare the two pictures. Take note of the order of the sources in the sources window. In the first picture, the text source is on top followed by the color source and then the image source. In the second picture, due to the color source being on top you are not able to see the text source. Always order your sources with your foundation at the bottom and the accents at the top.

Creating a Group

For this example, we’ll be making a group and then adding a source to the group.

  1. Click on the + sign in the Sources window and select Group.
  2. Confirm the creation of the group by clicking OK using the pop-up window.
  3. Click on the + sign in the Sources window and select Color Source.
  4. Click on the OK button in the pop-up window.
  5. The color source properties pop-up window will appear, click on the OK button to close the properties window.
  6. From the sources window, click on Color Source and drag it on top of the group folder to add the Color Source to the group.

Groups are a useful organizational tool in OBS. You can combine multiple sources to create a social media source or banner. You can also combine multiple sources to reposition or resize the sources as if they were a single source. If you find yourself when designing your scenes to have too many sources, consider using groups.